Creating a preset

To create a preset, click the Presets button in the header and click the + icon. The newly added preset will then be displayed in the Active Preset panel. The Active label will also be shown next to the preset in the Preset Panel.

Adding beams to presets

The only entities that are relevant to a preset are beams. This is why, when you create an array, this does not immediately appear in the Active Preset panel and is only shown in the Library. When a beam is assigned to an array, both the array and beam will be shown in the Active Preset panel. (Arrays are shown in the Active Preset panel in order to show which array the beam is coming from.)

Understanding beam slot limits

The number of beams that can be added to an array within a preset is limited to up to 5 Coverage Beams and 8 Parametric Beams and Virtual Sources.

The remaining slots are displayed in the floating Add Beam menu.

If all the slots in the array are full, when you add a beam it will no longer appear in the Active Preset panel, and will only be added to the Library.

Select an array to view all of the beams added in the properties panel. In the Beams List, the active label is added to all of the beams currently being used in the active preset layer. This functionality enables you to add an unlimited number of beams to an array, and select the ones you would like to play by adding them to the active preset.

Adding beams from the library to the preset

If slots are available, beams can be added from the Library to any of the preset layers you have created. The layer you are currently working in in the active preset will be marked with the Active label. To add a beam from the library, navigate to the beam and right click, then select Add to Layer. The beam will be added to the layer, and the array the beam belongs to will also be displayed if it's not already shown.

You can also add the beam to any preset layer that exists in your project using the right click functionality in the Library.

More information on working with presets in the Working with Preset Layers section.

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