On this page you will learn how and when to apply environmental conditions and switch presets.
On this page, you will learn how and when to apply environmental conditions and switch presets.
The Navigation Bar gives information on the currently active preset and environmental conditions.
The Control Panel, accessible from any section within HOLOPLOT Control, allows you to perform preset switching and adjust environmental conditions.
Audio may glitch while switching presets or environmental conditions. It is recommended to wait between scenes to make the switch.
Select the desired preset on the list on the Control Panel to immediately switch presets or use the search functionality to quickly find any preset.
It shows the current environmental conditions for all the beams making up the preset. There are two ways of adjusting the environmental conditions of beams in the currently selected preset:
Input the desired values for temperature (°C), humidity (%), and atmospheric pressure (hPa). HOLOPLOT Control accepts decimal points with a comma (,) or a period (.).
Depending on when you want to apply the values, you can:
Click Apply to use the newly input environmental conditions immediately.
Click Save
HOLOPLOT Control enables fine-tuning and high-level monitoring of the system, ensuring optimal sound quality and detailed checks as needed.
A HOLOPLOT Sound System is commissioned, tuned, and operated on the system operation stage. With HOLOPLOT Control, integrators, system technicians, and front-of-house engineers can fine-tune the system to match the band's preferences or venue requirements, ensuring optimal sound quality. Additionally, HOLOPLOT Control enables high-level system monitoring and provides the option for detailed array or module-specific monitoring when needed.
Jump to any of the steps or click on the next section at the bottom of this page.
Getting an overview of the active projectRouting streamsSwitching presets and environmental conditionsApplying actions to the systemTuning beamsMonitoring level metersOn this page, you will learn more about familiarizing yourself with a HOLOPLOT system design, its presets, and beam configurations using the Project Information section in HOLOPLOT Control.
This page explains the HOLOPLOT system design, its presets, and beam configurations using the Project Details tab in the Project Information section. On the Signal Flow tab, you'll learn about the signal path, starting with RAVENNA Receiver Streams and going to Processor outputs if third-party speakers are used.
The Project Details tab provides a comprehensive overview of the currently active project in the controller, presenting available presets and beam configurations for each preset. This section is designed specifically for users involved in the system setup and live operation stages of the workflow who may not be engaged in the system design phase. This section will adjust accordingly whenever a new system is activated in the controller.
Left panel The left panel table displays all the beams available for each preset and environmental condition. It can be sorted by audio inputs, beam groups, and arrays. The table also contains the key parameters of each beam.
Viewport It shows the 3D representation of the system design. Users can also highlight a beam and obtain a visualization of the source (arrays) and target (audience areas).
Beam properties panel When selecting a beam, the following information is available:
Beam type
Phase response
Target curve
Air absorption compensation
SPL drop
Input signal
Performance target (only for Parametric Beams)
Gain and delay
Connected audio inputs and arrays
Zones
The Signal Flow tab offers a detailed overview of the signal path, starting from various audio sources (RAVENNA streams or analog inputs), the beams, arrays, and Sender streams when setting up a system with third-party speakers. This section allows for quick identification of connections between audio inputs, beams, and arrays.
The tab displays all entities used by HOLOPLOT, including Streams, Audio Inputs, Beams, Arrays, and Processor Outputs for a selected Preset. To highlight the connections between these entities, click on any node, and the unrelated entities will be filtered out.
Learn how to manage device subscriptions and create audio routings for Dante and Ravenna protocols.
Learn how to create stream-to-audio input routings for Dante and RAVENNA protocols, as well as processor outputs-to-sender streams routings when setting up third-party speakers. The routing must be handled differently depending on the system's active AoIP setting. The two sections below explain the process and its differences.
Follow the steps mentioned in to subscribe to RAVENNA streams.
In Routing › Audio Inputs, you can connect channels from the subscribed streams to desired audio inputs. Some advice for working with this view:
You can access more information about the beams connected to audio inputs by simply clicking the name in the Audio Inputs header of the routing matrix. This will present you with a panel listing all presets with beams connected to the audio input.
When working with Dante-configured systems, the process is split between Dante Controller and HOLOPLOT Control.
You can use Dante's Multicast Flows to connect your source devices to our Audio Modules in Dante Controller. Ensure the Multicast Flows are connected to all HOLOPLOT Audio Modules in your system.
The process is similar to the one used for . You will see a single Dante stream that includes all 256 Dante channels. From there, you can proceed to route the audio inputs as desired.
This approach enables quick channel mapping changes in one place, eliminating the need for constant back-and-forth in complex multicast routing across multiple modules.
In a Project with third-party speakers, processor outputs should be routed to the correct channels of Sender streams, which are then transmitted to the network. This routing is crucial for ensuring that the audio signals are correctly mapped and transmitted to the intended destinations, such as third-party speakers or other audio devices.
Follow the steps mentioned in to create and assign RAVENNA Sender streams to HOLOPLOT Processors.
In Routing › Processor_name, you can connect the processor outputs available in the Project to the channels of the created Sender streams. Some advice for working with this view:
You can access more information about the streams by simply clicking the name in the Sender Streams table or the Stream name in the routing matrix. This will display a side panel listing all the stream's properties.
On this page, you will find detailed instructions on the available actions at system, module, and beam levels using HOLOPLOT Control.
On this page, you will find detailed instructions on the available actions at system, module, and beam levels using HOLOPLOT Control.
As the name suggests, this reflects the system's current operational status, including system gain and mute states. These are available on the Control Panel:
Access more information about the Receiver streams by simply clicking the name in the Receiver Streams table or the Stream name in the routing matrix. This will display a side panel listing all the stream's properties and the stream monitor status, if a backup stream is assigned.
You can perform a diagonal routing by holding Ctrl (Windows) and Cmd ⌘ (MacOS) while hovering over the routing matrix.
To view the number of active connections, toggle the switch (show # of connections) at the top of the routing matrix.
You can perform a diagonal routing by holding Ctrl (Windows) and Cmd ⌘ (MacOS) while hovering over the routing matrix.
To view the number of active connections, toggle the switch (show # of connections) at the top of the routing matrix.
Click the + and – buttons to increase or decrease the system gain in 1dB increments.
Enter a desired gain value and press the Enter key to confirm. If you increase or decrease the gain by more than 3 dB, HOLOPLOT Control prompts you to confirm the action.
Easily mute and unmute all arrays.
In the Device List section's right panel, you can apply actions at a 1) module-specific, 2) array-specific, or system-wide level. These actions can be applied to one module at a time, to a selected array, or to all modules. The available actions are:
Sleep
Wake up
Reboot
Blink
When a module sleeps, it does not play any sound nor display any information on the output meters.
Batch actions to modules allow users to apply any action to multiple selections of modules. To select a module, check the box next to the module ID, and the actions menu will appear immediately.
HOLOPLOT Control features multiple sections that allow you to mute or solo individual beams. These buttons can help you quickly identify if any beams are muted or soloed in the presets and unmute or unsolo them. These buttons are handy after the tuning stage of the workflow.
The Unmute Beams and Unsolo Beams buttons are enabled only when at least one beam is muted or soloed. This guarantees no beams are muted or soloed by mistake in any of the workflow’s steps.













This section demonstrates how to adjust beams in the currently active preset and modify the EQ at a system level in HOLOPLOT Control.
This section demonstrates how to adjust beams in the currently active preset and modify the EQ at a system level in HOLOPLOT Control.
The Tuning section's Main EQ, Function Groups and Beam Tuning tabs enable further sound personalization in real-time, offering more control over low frequencies.
It includes six bands to adjust the EQ at a system level.
OS 2.3 introduces Function Groups, allowing you to tune beams according to their role within a Preset Layer. Function Group tuning covers six bands for EQ adjustment.
There are two ways of adjusting the EQ of a Function Group:
Using the Function Group tab (recommended for taste EQ adjustments).
Through the Beam Tuning tab. In this case, for the Function Group to appear, the beams in the table must be grouped by Preset Layer.
The Beam Tuning page allows you to adjust the EQ, gain, and delay of the beams, either individually or in bulk, for the currently selected preset and all its associated environmental conditions. The Beam Tuning tab is divided into two panels:
The table displays all the beams belonging to the active preset with the following information or actions:
Gain and delay values broken into:
Automatically defined values are set in HOLOPLOT internal tools (these values are only accessible for project files created internally at HOLOPLOT).
User-defined values in HOLOPLOT Control's Tuning section. These fields are editable.
Total values are the sum of the automatically and user-defined values.
Batch actions are available for Mute/Solo, EQ bypass and copying/pasting EQs.
This panel displays the EQ window for the selected beam on the left, featuring eight bands. It also shows the beam input level meter and the connected arrays to monitor output levels.
OS 2.3 allows copying and pasting EQs between beams. You can use the copy/paste buttons on the beam EQ panel or the multi-select option on the beam table to batch-edit the EQs of selected beams.
While tuning the system, you can export a beam's EQ values and apply them to other beams.
To export the EQ, click the menu in the top-right corner of the beam EQ panel and select "Export EQ." A `.json` file will be downloaded immediately.
To import the EQ, go to the beam you want to apply it to, click the menu at the top-right corner of the beam EQ panel, and select Import EQ. Select the previously saved `.json` file and confirm the action.
After importing the .json file, select "Apply to all env. conditions of the beam" and "Apply to all instances of the beam" to ensure the EQ remains consistent across all presets and environmental conditions.
After setting up Analog Mode, go to the Tuning section and select the Analog Tuning tab to adjust the analog beams. The presets, audio inputs and modes related to analog are highlighted in blue.
This page provides insights into HOLOPLOT's distinctive visualization of output and input level meters and guidance on effectively interpreting them based on your current workflow stage.
This page provides insights into HOLOPLOT's distinctive visualization of output and input level meters and guidance on effectively interpreting them based on your current workflow stage.
The Input and Output level meters are designed for use at every stage of the workflow, particularly during live performances. They offer insight into the system's overall performance and provide crucial information to ensure that the system sounds as intended. The visualization of the Output and Input meters is automatically configured based on the arrays and beams defined in the HOLOPLOT Plan. This section in HOLOPLOT Control allows for:
Beam input level monitoring: This displays all beams grouped by audio input, arrays, or preset layers, allowing you to identify connected arrays and their properties.
Output level monitoring: This feature displays levels at an array level, providing a quick overview and then allowing for detailed monitoring of modules within a selected array, ultimately identifying the beams connected to each module.
Mute and Solo buttons.
A signal indicator is used to verify whether a signal is present.
EQ button to activate or bypass the EQ when previously set.








System-wide output level monitoring: This aggregates all arrays' output levels into a single view, always visible in the Control Panel.
The Input Metering visualization for beams consists of two peak meters:
Pre-EQ: beam levels before EQ
Post-EQ: beam level after EQ adjustments.
Below is a detailed explanation of how HOLOPLOT Control displays beam levels.
The beam's dB scale includes an 18 dB headroom to accommodate the internal DSP of the Audio Modules, allowing for additional EQ adjustments, beam processing, and combining signals from multiple audio inputs into the beam.
When the signal reaches 0dB, a peak hold indicator will appear. The system, array, or modules' output level meters will accurately show if a limiter is in place.
Here is how to use the Input Meter page to monitor beam and audio input metering:
Go to the Inputs section in the navigation bar. By default, the left panel displays all beams organized by audio input, accompanied by a meter for each input. You can group beams by array or preset layer; however, the meter appears only when the beams are grouped by audio input.
Click All Beams or any item on the left panel to see the detailed beam levels (pre- and post-EQ).
Click on a specific beam card to expand the Properties Panel. The panel displays the array(s) connected to the beam and its properties.
The Outputs page considers each individual driver of every module and allows monitoring at various levels, from high-level (system-wide or array) to low-level (individual modules and their connected beams).
HOLOPLOT Control presents distinct levels per driver type:
X1 MD80-S: SUB, LF, and HF.
X1 MD96: LF and HF.
X2 MD30: LF
They are represented in:
Peak meters: Maximum, minimum, and mean values for each passband (SUB, LF, HF).
Limiter values: Maximum, minimum, and mean values for each passband (SUB, LF, HF).
Below is a detailed explanation of how HOLOPLOT Control displays output levels.
Here is how to monitor output meters at different levels of granularity:
Monitor all system output levels at a glance on the Control Panel.
To monitor output levels for each array, go to Outputs.
To check the output levels of individual modules within an array, double-click the cards with the array name.
Click on the card with the array or module name to display the Properties Panel, which shows the beams (including input level meters) connected to the selected array or module.
HOLOPLOT Processors can deliver up to 256 audio channels. In OS 2.3, each output audio channel corresponds to a driver that operates with separate processing. The Processor reports its output levels information back to HOLOPLOT OS/Control, which can be monitored on the Outputs › Processors page.
Unlike HOLOPLOT modules, the Processor's meters display a single band and a single driver.










