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On this page
  • Understanding preset layer limitations
  • Create preset layers
  • Re-use preset layers across presets
  • Add environmental conditions
  • Tuning preset layers

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  1. HOLOPLOT Plan
  2. Working with presets

Working with preset layers

PreviousCreating a presetNextWorking with environmental conditions

Last updated 10 months ago

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Inside a preset, beams are always grouped in preset layers. This means that when you design, you will always work within a preset layer.

Adding more preset layers to your preset is optional. You may not need to use preset layers, and can create a full preset just by using the default preset layer provided.

If you do not have different types of content playing from your beams, you may not need to add more preset layers.

The purpose of a preset layer is to group beams together where the content played through the beams is intended to be time-aligned and played together. This feature will be useful if you intend to play different types of content from your system.

It's useful to think of preset layers as groups of content. An example use case of preset layers is Layer 1 may contain the Coverage Beams which target all zones of the venue, and Layer 2 may contain the Parametric Beams which contain the immersive content.

Understanding preset layer limitations

If a preset layer exists inside a preset, and you add another preset layer, the total number of beams still must respect the maximum slot limits of each array. Also remember, each beam can only be used once per preset, regardless of the number of preset layers.

Create preset layers

To create a preset layer, head to the preset layer icon in the toolbar and click to create a new preset layer.

Regardless of how many preset layers are created in a preset, the array slot limit remains the same. The number of beams that can be added to an array within a preset layer is limited to up to 5 Coverage Beams, 8 Parametric Beams, and Virtual Sources.

Preset layers can only be used once per preset.

Re-use preset layers across presets

Layers can be used across multiple presets, and are helpful if there are groups of beams which will remain the same between shows.

To reuse the same preset layer across multiple presets, navigate to the layer you wish to reuse in the library. Right-click and select Add to Preset.

You may use a different variant of a beam in different layers. To find out more about beam variants and how to create them, go to the beam variant section.

Add environmental conditions

Click on the preset layer to see its properties on the right. Here you will find details of the environmental conditions associated with the preset layer, as well as the beams added to the layer and the presets the layer lives in.

Add environment conditions to active presets

Add Environment Conditions to Preset Layers

Tuning preset layers

Tuning is done on a preset and a preset layer level. To open the tuning controls, click on the Tuning Panel icon in the toolbar.

If the headroom in the active preset panel is negative, the Normalize function can reduce the gain to achieve 0dB headroom.

Working with beam variants (advanced)
Create new Preset Layer
Add Preset Layer to a Preset
Create new Environmental Condition
Add Environment Conditions to Preset Layers
Tuning Preset Layers