Routing streams to audio inputs
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Learn how to create stream-to-audio input routings for Dante and RAVENNA protocols. The routing must be handled differently depending on the system's active AoIP setting. The two sections below explain the process and its differences.
Follow the steps mentioned in Routing streams to audio inputs to subscribe to RAVENNA streams.
In the Routing view, you can connect channels from the subscribed streams to desired audio inputs. Some advice for working with this view:
You can access more information about the beams connected to a by simply clicking the name in the Audio Inputs header. This will present you with a panel listing all presets with beams connected to the audio input.
You can perform a diagonal routing by holding Ctrl
(Windows) and Cmd ⌘
(MacOS) while hovering over the routing matrix.
To view the number of active connections, toggle the switch (show # of connections) at the top of the routing matrix.
When working with Dante-configured systems, the process is split between Dante Controller and HOLOPLOT Control.
You can use Dante's Multicast Flows to connect your source devices to our Audio Modules in Dante Controller. Ensure the Multicast Flows are connected to all HOLOPLOT Audio Modules in your system.
The process is similar to the one used for routing in Ravenna. You will see a single Dante stream that includes all 256 Dante channels. From there, you can proceed to route the audio inputs as desired.
This approach allows for quick channel mapping changes in one place, eliminating the need for constant back-and-forth in complex multicast routing for multiple modules.